complete project using prettier!

This commit is contained in:
2025-12-22 09:45:14 -08:00
parent 621d30b84f
commit a10f84aa48
339 changed files with 18041 additions and 8969 deletions

View File

@@ -12,7 +12,8 @@ const router = express.Router();
const adminGamificationRouter = express.Router(); // Create a new router for admin-only routes.
// Helper for consistent required string validation (handles missing/null/empty)
const requiredString = (message: string) => z.preprocess((val) => val ?? '', z.string().min(1, message));
const requiredString = (message: string) =>
z.preprocess((val) => val ?? '', z.string().min(1, message));
// --- Zod Schemas for Gamification Routes (as per ADR-003) ---
@@ -49,21 +50,25 @@ router.get('/', async (req, res, next: NextFunction) => {
* GET /api/achievements/leaderboard - Get the top users by points.
* This is a public endpoint.
*/
router.get('/leaderboard', validateRequest(leaderboardSchema), async (req, res, next: NextFunction): Promise<void> => {
// Apply ADR-003 pattern for type safety.
// Explicitly coerce query params to ensure numbers are passed to the repo,
// as validateRequest might not replace req.query in all test environments.
const query = req.query as unknown as { limit?: string };
const limit = query.limit ? Number(query.limit) : 10;
router.get(
'/leaderboard',
validateRequest(leaderboardSchema),
async (req, res, next: NextFunction): Promise<void> => {
// Apply ADR-003 pattern for type safety.
// Explicitly coerce query params to ensure numbers are passed to the repo,
// as validateRequest might not replace req.query in all test environments.
const query = req.query as unknown as { limit?: string };
const limit = query.limit ? Number(query.limit) : 10;
try {
const leaderboard = await gamificationRepo.getLeaderboard(limit, req.log);
res.json(leaderboard);
} catch (error) {
logger.error({ error }, 'Error fetching leaderboard:');
next(error);
}
});
try {
const leaderboard = await gamificationRepo.getLeaderboard(limit, req.log);
res.json(leaderboard);
} catch (error) {
logger.error({ error }, 'Error fetching leaderboard:');
next(error);
}
},
);
// --- Authenticated User Routes ---
@@ -77,13 +82,19 @@ router.get(
async (req, res, next: NextFunction): Promise<void> => {
const userProfile = req.user as UserProfile;
try {
const userAchievements = await gamificationRepo.getUserAchievements(userProfile.user.user_id, req.log);
const userAchievements = await gamificationRepo.getUserAchievements(
userProfile.user.user_id,
req.log,
);
res.json(userAchievements);
} catch (error) {
logger.error({ error, userId: userProfile.user.user_id }, 'Error fetching user achievements:');
logger.error(
{ error, userId: userProfile.user.user_id },
'Error fetching user achievements:',
);
next(error);
}
}
},
);
// --- Admin-Only Routes ---
@@ -96,26 +107,34 @@ adminGamificationRouter.use(passport.authenticate('jwt', { session: false }), is
* This is an admin-only endpoint.
*/
adminGamificationRouter.post(
'/award', validateRequest(awardAchievementSchema),
'/award',
validateRequest(awardAchievementSchema),
async (req, res, next: NextFunction): Promise<void> => {
// Infer type and cast request object as per ADR-003
type AwardAchievementRequest = z.infer<typeof awardAchievementSchema>;
const { body } = req as unknown as AwardAchievementRequest;
try {
await gamificationRepo.awardAchievement(body.userId, body.achievementName, req.log);
res.status(200).json({ message: `Successfully awarded '${body.achievementName}' to user ${body.userId}.` });
res
.status(200)
.json({
message: `Successfully awarded '${body.achievementName}' to user ${body.userId}.`,
});
} catch (error) {
if (error instanceof ForeignKeyConstraintError) {
res.status(400).json({ message: error.message });
return;
}
logger.error({ error, userId: body.userId, achievementName: body.achievementName }, 'Error awarding achievement via admin endpoint:');
logger.error(
{ error, userId: body.userId, achievementName: body.achievementName },
'Error awarding achievement via admin endpoint:',
);
next(error);
}
}
},
);
// Mount the admin sub-router onto the main gamification router.
router.use(adminGamificationRouter);
export default router;
export default router;